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3ds Max 2014 State Sets Error


I am using them mostly to just hide and unhide layers and objects, then rendering out about 20+ variations from my scene. I am sorry that is how it is. Here is a screenshot. I would far rather wait for a reliable feature and have a solid version of max, than jump on the next feature, use it and during a project realise that its check my blog

No worries, joining is easy. Happy Max’ing View the entire comment thread. Ashkan Moezzi 23,101 views 52:14 State Sets for 3ds max 2013, Photoshop & After Effects - Duration: 12:54. It was a combination of the bugs and issues that MAX has in 2014 sp3/5 where the state would not record any new changes after returning to it, they fixed this, http://forums.autodesk.com/t5/3ds-max-3ds-max-design-forum/state-sets-errors/td-p/5117824

3ds Max 2014 Error 20

Thank you for reporting and following up with me. At least that's what happens here in one case. So in conclusion, State Sets will be brilliant when Autodesk have finished developing it. This is obviously a 3ds max problem.

That would make a single exception in point #5, where non-physical chances in non-base state are propagated to all of the sub-states, except for those changes, that were made unique in Master State The master state item, State Sets, is a root node that contains all of your scene states. Jellybab 49,669 views 25:11 Mental Ray Clay Rendering - Duration: 22:21. 3ds Max 2014 Crack Only That issue is now being addressed and Nate is testing it out to be sure.

I do know more than a few people on beta that uses State Sets with layers have pretty good success sometimes with 50+ States. 3ds Max 2014 Download Free Full Version Is there a specific question you have or action you'd like me to take on this? To deactivate all states, returning to the global scene setup, click the active toggle. click resources Maybe even the deletion of a layer without states causes problems?

State Sets Compositor View Compositor View is an optional, secondary window within the State Sets interface. 3ds Max 2014 Product Key Right now State Sets only does this "Reference state" as you describe it. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at Autodesk.Max.StateSets.Entities.StateSets.Nodes.State.GetAllCurrentProperties() at Autodesk.Max.StateSets.Entities.StateSets.Nodes.State.BeginRecording() at Autodesk.Max.StateSets.Entities.StateSets.State.BeginRecording(IState state) Everyone's Tags: state sets error View All (1) Reply 0 Kudos darawork AUTODESK EXPERT ELITE 1280 Posts Loading...

3ds Max 2014 Download Free Full Version

Rawalanche02-27-2014, 11:01 AMI wonder if you read my wall of text about possible improvements of state sets :) I wonder if it could work, and if not, what would be the

Regards It could be a .net install issue. 3ds Max 2014 Error 20 I'm not clear what the benefit of state sets would be if it did work. 3ds Max 2014 System Requirements and if you render again, you get to the pixel same result again.

I think they have totally messed them up, 2015 sp1 has only apparently fixed the ability to clone a state.This kept the layers, and removed the sets completely. When you create a new layer and move an object from a layer that has a state already set for it (in my case 'hidden') into the newly created layer...the state The menu-based controls are covered in the sections following this one. If you could not remove objects, keep animating with them or change their meshes it would be pretty restrictive. 3ds Max 2014 Trial

Everyone's Tags: brokenstate sets View All (2) Reply 0 Kudos info_1 Contributor 17 Posts 14 Kudos

Post 10 of 13 Share Report Re: State Sets errors Options Mark as New Reply 0 Kudos training Enthusiast 34 Posts 7 Kudos 1 Solution
Post 6 of 13 Share Report Re: State Sets errors Options Mark as New Bookmark Subscribe Subscribe to RSS When using Adobe After Effects, light and camera objects are transferred as is. Let me see if I can address some of them below It's too late now, but I think the name is prone to cause a lot of confusion between Scene States

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I am not sure that the flexibility state sets currently offer are worth the instability and fragility.

These are individual objects that you work with when tracking changes in your scene. Skip to main content English Deutsch English 日本語 Autodesk Knowledge Network {{$select.selected.display}} {{product.selected.display}} Search Submit × Support & LearningGetting StartedLearn & ExploreTroubleshootingSystem RequirementsDownloadsOperating System CompatibilityCustomer ServiceInstallation, Activation & LicensingNetwork License AdministrationAccount Maybe as an option. (Or is that possible, already? ) That way, if you have a template, you just need to name the parent states and don't have to name all 3ds Max 2014 Serial Number I appreciate it.

spent a day trying to do some basic workflows that normally do with render presets and the batch renderer and ocasionally scene states. To delete a state, click its name and then press Delete or choose Delete from the States menu. Geometrical objects are transferred as nulls, with one exception: Plane primitives are transferred as After Effects solids. a Dog August 2013 Sun Mon Tue Wed Thu Fri Sat 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

Ken Pitts 20,679 views 32:44 3ds Max Network Render setup - Duration: 10:44. Sign in to add this video to a playlist. I have never ever experienced any complex case where state sets would work properly for me. Noren02-14-2014, 02:52 PMHi Michael, I sent you a PM with a link to the stripped down file in question.

Michael-McCarthy02-14-2014, 03:34 PMHi Noren, Thanks so much for following up on this. I want to say thanks to Michael!!! Its a good idea but a complex one. Some of my scenes have 15 cameras and it grows old really fast having to change the job name and click connect/submit for each one.

Maybe you can provide some steps to reproduce the issue?