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To test Apple's live-chat support, I submitted a question about modifying Siri's voice. I received a wait-time estimate of 5 minutes, and after 7 minutes, I was speaking with a rep named Zann. First, Zann walked me through the steps of checking my system version and confirming my device, and then gave me the correct set of steps to find Siri's preferences.
The 11" MacBook Air carried the desirable essential attributes of a netbook, but without the drawbacks of a slower processor and less capable operating system,[52] albeit at a higher price.[53][54][55][56][57] At the low end, Apple introduced the iPad—a different form factor than the netbook, but with improved computing capabilities and lower production cost. Both of these led to a decline in netbook sales, and most PC manufacturers have consequently discontinued their netbook lines in response.[58] Capitalizing on the success of the MacBook Air,[59] Intel promoted Ultrabook as a new high-mobility standard, which has been hailed by some analysts as succeeding where netbooks failed.[60][61][62]
(Shared with system memory) Nvidia GeForce 320M using 256 MB of DDR3 SDRAM with Mini DisplayPort output Intel HD Graphics 3000 processor using 256 MB (11" base model) or 384 MB (all other models) of DDR3 SDRAM Intel HD Graphics 4000 processor with up to 1 GB DDR3 SDRAM shared from main memory Intel HD Graphics 5000 processor with up to 1.5 GB LPDDR3 SDRAM shared from main memory Intel HD Graphics 6000 processor with up to 1.5 GB LPDDR3 SDRAM shared from main memory
I normally never write reviews but was so impressed with Shiva that I just had to post a comment.  He not only immediately identified the reason my computer crashed but also quickly cleared up additional, long-standing issues I'd been having.  In just a couple of days I had my computer back with its new hard drive up & running & all the data loaded back on.  I'm a happy woman!
I have been experiencing terrible customer service waiting over 45 plus minutes on hold for assistance on the top of apple taking money from my credit card on file without any purchase being made. While Apple make nice products their customer service assistant is one of the worse I have ever deal with in my life and makes me change my mind about their products. They need serious improvement on their customer service assistances when customers call their number. Terrible experience and very frustrating.
If you are an IT rookie they will tell you what you want to hear. Just try one time to ask a question about the SSL problem from Feb 2015, and they do an about face. In August 2015, my MacBook got hacked with the same SSH Cross Site Scripting using the Man-In-The-Middle. When I called Apple, they were dead silent. Dissembling, misdirecting, obfuscating, worst of all no help. Denied it had anything to do with "Apple" but refused to offer even the simplest of suggestions on how I can prevent it in the future. How do I know if I have the SSL fix in MBP? Well I can't because the SSL problem was in iOS. I went to the developers website and found the same iOS SSL is part of Yosemite. So again, misdirection and lies.
Our tool inspects your computer for what hardware you have and what options are enabled. We don’t gather any additional personal data in the process. Hitting Send Emails will send the captured data to the Recipient’s Email address they have a better understanding of your system. You can also elect to bypass the email and download the results by CSV or PDF.
Connectivity 802.11ac Wi-fi, Bluetooth 4.0, Thunderbolt 2.0, (x2) USB 2.0, SDXC, Dual Mics, 3.5mm Headphone 802.11ac Wi-fi, Bluetooth 4.0, Thunderbolt 2.0, (x2) USB 2.0, SDXC, Dual Mics, 3.5mm Headphone 802.11ac Wi-fi, Bluetooth 4.0, Thunderbolt 2.0, (x2) USB 2.0, SDXC, Dual Mics, 3.5mm Headphone 802.11ac Wi-fi, Bluetooth 4.0, Thunderbolt 2.0, (x2) USB 2.0, SDXC, Dual Mics, 3.5mm Headphone 802.11ac Wi-fi, Bluetooth 4.0, Thunderbolt 2.0, (x2) USB 2.0, SDXC, Dual Mics, 3.5mm Headphone 802.11ac Wi-fi, Bluetooth 4.0, Thunderbolt 2.0, (x2) USB 2.0, SDXC, Dual Mics, 3.5mm Headphone
6d WoW Performance Guide For Macs - Patch 8.0 The World of Warcraft Performance Guide For Macs - Battle For Azeroth - Updated 08/21/2018 Introduction & Personal Notes Hello everyone and welcome to my WoW Performance Guide For Macs! The Burning Legion has been defeated... again... but at a dire cost. The very heart of Azeroth is in need of healing but the denizens of said planet are now caught in a struggle for control of the very planetary resources needed to heal it! Now we must prepare for the impending Battle For Azeroth. It's been quite the rollercoaster the last few years hasn't it? Both in terms of the lore and the technical aspects of the game. Sadly Patch 8.0 does not buck this up-and-down trend, and we are again at something of a low point. We've lost a lot and gained very little. Patch 8.0 brings us a lot of new features like a much-advanced engine running on the Metal API, but we've lost the ability to run the game in fullscreen. I'm told that the loss of fullscreen is actually due to a deficiency of DirectX 12 on Windows, but for whatever reason, Blizzard has chosen to maintain the Mac and Windows build of the game in such a way that keeping parity means forcing the Mac build of the game to lose fullscreen as well. Don't quote me on this as I'm only hearing about this 2nd hand, but that's what I've been told. Regardless of the reason for losing fullscreen mode, the fact that it's gone means that we as players have to do quite a bit more work on our end to get the game running smoothly on our Macs. This loss of fullscreen has had a lot of ripple effects that negatively impact a lot of people's ability to play the game outright. I'm sorry, but that's just the way it is right now. With that said, if you're logging in for the first time since BFA launched, and you're wondering why the game runs so much worse at the same settings, I'd like to remind everyone that because of general upgrades to the textures and graphics, the settings you used in Legion will actually now be a notch or two lower than they are now. So if you were playing the game at the "7" preset, you'll want to run it at 5 now to maintain the same overall settings. On top of that, the loss of fullscreen means we have to do some drastic tweaking to change the game's resolution. In short, it's actually impossible to play at the exact same settings you had in Legion. All of the old resolution options have been removed. So comparing the two is like comparing apples and oranges. The Settings: A Precursor If you only read part of this guide, this is the part you should probably read. The vast majority of Macs that Apple now sells include what Apple dubs "Retina Displays". This is just Apple's marketing term for putting very high resolution monitors in their Macs, and then using software trickery to scale and enlarge the images on those screens so they're not too tiny to read, despite the very high resolution being displayed. On a standard desktop, this makes images and text nice and crisp to read. The problem is that Apple pairs those displays with relatively weak graphics cards or "GPUs", which is what renders all the pretty graphics on the screen. With Retina Displays now standard on virtually all Macs made within the last several years, I need to point out the most crucial thing of this entire guide. Not a single Mac on the market has a GPU powerful enough to play games at native resolutions. This has become even more crucial in BFA with fullscreen mode now removed from the game. The loss of fullscreen in addition to Apple's implementation of Retina scaling has made things very difficult for us to run the game smoothly without it looking pixelated or fuzzy. As an explanation, the 15" Macbook Pro has a 2880x1880 resolution display, and the 27" iMac has a 5120x2880 "5k" resolution display. Neither of these Macs have GPUs anywhere near powerful enough to play games at these resolutions. Even a GTX 1080Ti, one of the most powerful graphics cards available, struggles to play games at "5k", and the GPUs in these Macs aren't even close to that. The only GPU that could come close is the Vega GPU in the iMac Pro. Worse still, the baseline 21" iMac, the 13" Macbook Pro, the Macbook Air, the standard Macbook, and the Mac Mini all use Intel integrated graphics instead of dedicated GPUs. So playing games at reasonable resolutions like 1920x1080 "1080p" is difficult even at modest settings on these lower end machines. Let alone at the much higher "Retina Display" resolutions. In layman's terms, if the graphics listing has "Intel" in the name, it sucks. It's an integrated graphics solution bolted onto the CPU, and is NOT a dedicated graphics card. Intel doesn't even make dedicated GPUs. So if it has Intel on it, just assume it's barely capable of minimum settings. WoW will run, but not well and it'll look like garbage. The Settings: External User Tweaks I would read this next part too if I were you. If you're on a Mac that has a Retina Display, the game will now choose to always run at a specific very high resolution regardless of what you set the scaling to in your System Preferences>Display settings. And as I stated in the section above, this resolution is probably way too high for your poor graphics card to handle. There are now two main ways to deal with this: - Set the in-game Resolution Scale down to something lower than 100%. - Run the game in "low resolution mode". To do this, close WoW, open a Finder window, navigate to the directory WoW is Installed to (usually "Macintosh HD/Applications/World of Warcraft"), right-click (command-click) on the WoW.app executable itself (Not the WoW Launcher), and click "Get Info". In the new "Get Info" window that pops up, tick the "Open in Low Resolution Mode" checkbox. WoW will now open at the same resolution as what the System Preferences>Display panel says your screen "looks like". From here on, you can open WoW normally from the launcher's "Play" button. The main differences between the two options are as follows: Running the game at native resolution and adjusting the resolution scaling lets you keep UI elements like your unit frames and action bars sharp while making the actual game world more or less pixelated. In contrast, running the game in low resolution mode will make everything, including the action bars, slightly more pixelated. But not as overall drastically so as lowering the resolution scaling does. Either way, it's a trade off from what we had in Legion. Personally I think running the game in low resolution mode looks and runs better on my personal Macbook Pro, but do whatever you think works best for you. Let's use my Late 2016 Macbook Pro with a Radeon Pro 460 Polaris GPU as an example: ... As you can see, I've generally kept my settings on the modest side for my Macbook Pro. I've disabled some of the more demanding settings like Sunshafts and SSAO. Another thing you might have noticed is that I'm running the game at 1920x1200, which implies that I've already set the game to run in low resolution mode as described in the section above instead of opting to run the game at native resolution and just adjust the resolution scale accordingly. Ultimately it's up to you to fiddle with the settings and decide what you're most comfortable with. The Settings: Explained Graphics > Display Display Mode: This lets you choose between running the game within a window on the desktop, or to fill up the screen while running in a borderless window. Resolution Scale: Also known as DSR, super sampling, or "SSAA", resolution scaling is basically a slider that adjusts the “internal resolution” of the game. Setting this to 200% will literally render the game at 200% of the game’s current resolution, and then downscale it to match your monitor. Gamers with extremely high end gaming rigs like to crank this up as a form of Anti-Aliasing to help smooth out edges of textures and generally make the game look better, but this has by far the single biggest impact on the performance of the game. If you’re on a 4k iMac and set this to 200%, you’re essentially running the game at 8k resolution. So unless you’ve somehow modified your Mac to have an industrial grade GPU, never set this above 100%. You can even decrease below 100% it if you want a little more performance out of the game at the cost of graphical fidelity. Extreme performance impact. Anti-Aliasing: As the in-game tool-tip says, it is a graphics filter used to smooth out jagged edges. In general, the severity of visible jagged edges changes drastically depending on the game and the graphics engine used to display it. The different types of AA listed are shown in order from the least taxing/worst quality to the most taxing/best quality, from top to bottom. Describing each type of AA goes beyond the scope of this guide, but suffice it to say, MSAA is generally the best compromise between quality and performance. FXAA is a sort of lens filter that overlays the entire screen after the game has already been rendered, and acts as a post-render effect, blurring everything including the UI elements like action bars. MSAA is added during the rendering of each frame, and only smooths out the edges of textures. As described above, SSAA is an extremely taxing method of AA that renders the AA at a much higher resolution, then downscales it to match your game’s current resolution. It’s by far the best type of AA, but it kills most graphics cards. For more info on the types of AA, go here: http://pcgamingwiki.com/wiki/Glossary:Anti-aliasing_(AA) Moderate to High performance impact. Use MSAA 2x for best balance. Vertical Sync: Vertical Sync aims to reduce the amount of "screen tearing" that occurs when the game's frame rate drops out of sync with the monitor's refresh rate. The result is a more fluid image at all times. The trade off is that it does this by limiting the game's frame rate to a multiple fraction of the screen's refresh rate. So if you have a 60Hz monitor (as most all Macs do) and the game's running at 60fps, but then drops below 60fps for whatever reason, V-Sync will instantly drop the game's frame rate down to a divisible fraction of 60fps, such as 30fps as opposed to 59fps, to avoid tearing. This can sometimes throw players off if they're not expecting the sudden drop and jitteriness in motion animation. Use whatever your eyes are most comfortable looking at. Graphics > Base Settings > Graphics Quality: This slider is an overall preset function that collectively tries to adjust every setting at once. Personally I'm more inclined to sewt it to "custom" and tune each and every setting manually. Graphics > Textures Texture Resolution: Changes the sharpness of the in-game textures like flooring, player armor, NPC skins, etc. Setting this higher doesn't require much more raw processing power from your GPU, but it does require more video memory, or VRAM. So if two video cards had 256MB of VRAM, and another had 4GB of VRAM, but the video cards were otherwise completely identical, the 4GB card would be able to load much higher resolution textures with zero performance loss because it can simply hold more in it’s memory. Think of VRAM as your video card’’s stamina. Trying to load textures on a card that doesn't have the VRAM for it will force the card to keep switching out textures in order to display them, and will generally cause the game to stutter as you move and pan the camera as it tries to load the textures it needs. Performance based directly on the amount of video memory your video card has. Texture Filtering: A filter used to enhance the sharpness of textures, as opposed to just the edges. Lowering this will increase performance, but very few modern GPUs have trouble with 16x TF anymore. Minimal performance impact. Projected Textures: This enables the projection of certain textures, like spell effects, onto the game's terrain and other object surfaces. Turning this off can drastically improve performance, especially on mobile GPUs where pipeline bandwidth (The GPU's ability to process multiple instructions to and from the CPU at once) is limited. Moderate to high performance impact. Graphics > Environment View Distance: Increases and decreases the point at which distant objects change from being flat decals to rendered, textured objects. This has a profound impact on game performance, especially in newer zones from more recent expansions, where the game's textures are much higher resolution than older zones. This uses both raw GPU power and VRAM. The higher the setting, the more the GPU has to render at once. High to extreme performance impact. Environmental Detail: This is essentially View Distance for grass. It changes the distance at which grass and other minor ground objects, like pebbles, are rendered. AMD video cards are less affected by this setting than nVidia cards are. nVidia cards have a harder time with it. Minimal to Moderate performance impact, depending on video card. Ground Clutter: Changes the density of ground clutter, like grass and pebbles. The higher the setting, the denser the grass becomes. Like Environmental Detail, nVidia cards have a harder time with it than AMD cards. Mild to Moderate performance impact. Graphics > Effects Note: Some of the following effects may be disabled completely on some lower end graphics hardware. Shadow Quality: Changes the amount of shadows rendered in the game, as well as how many layers of shadows are allowed to stack on one another. This can have a dramatic affect on performance. And in fact, Shadows has been bugged in WoW for years. High and Ultra shadows are a LOT more demanding than they should be. I personally recommend keeping Shadows to "good" on all but the highest end systems. High performance impact. Liquid Detail: Changes the water effects in the game. Low uses the old water maps from Classic WoW, while Fair and higher use the new liquid maps from Cataclysm onwards. Again, High and Ultra have a pretty large impact on game performance, especially on lower end cards. I'd keep this on "Good" unless you have a higher end Mac. Moderate to High performance impact. Sunshafts: Changes the sun's ability to shine down on objects. Again, this setting is currently bugged, and requires a lot more power to run than it really should. Keep this on "Good" or lower. Moderate to High performance impact. Particle Density: Changes the density of spells and effects. For example, on Low, a Mage's Blizzard spell might drop 20 icicles. But on Ultra, the same spell will drop 100. This setting has the most impact in raids where lots of players are casting many spells at once. If you're in a raid and suddenly need to lower your settings, this is a good one to start with. Moderate to High performance impact, depending on situation. SSAO: SSAO, or Screen-Space Ambient Occlusion is an algorithm that approximates ambient lighting. Most noticeable indoors. Higher settings add more ambient lights, and render existing ones more accurately. As with Sunshafts, SSAO is somewhat bugged, and requires more power than it should. Moderate to High performance impact. Depth Effects: Controls the depth of certain particle effects. Moderate performance impact. Lighting Quality: Changes how accurate lighting effects are rendered, and the quality of the effect. Moderate performance impact. Outline Mode: Adds colored outlines around NPCs and players alike based on faction reputation. Moderate performance impact. Epilogue Well there we have it folks. The complete updated guide for World of Warcraft: Battle For Azeroth. I hope you all had as much fun reading it as I did writing it. See you in the impending war! 3-B. Past Changes - 08/21/18: Major revisions for launch of BFA. - 09/06/17: Rewrite for major changes in patch 7.3. - 07/20/16: Major rewrite for Legion. - 10/23/14: Total revamp for WoD in light of new Retina Macs. - 10/17/13: Changed the format of the guide completely. - 03/21/12: Added Late 2011 Mac Models, updated to represent 64-bit performance. - 04/22/11: Added Late 2010 Macbook Air, notes on integrated graphics. - 12/14/10: Updated for Cataclysm, lowering some settings to accommodate slow performance. - 10/14/10: Revamped settings for new graphics interface. Removed older Mac Models. - 04/28/10: Added newest Mac models, revamped settings to uniform 60fps across all models. - 02/12/10: Revised, condensed, and corrected small typos. - 12/01/09: Added Snow Leopard and newest Mac models. Removed PowerPC Macs. - 04/21/09: Updated settings to match the new scheme in patch 3.1. - 03/13/09: Added early 2009 Mac models. - 11/20/08: Updated new information after Wrath of The Lich King launched. - 10/08/08: Complete & utter overhaul in preparation for WoTLK. - 03/30/08: Updated findings for patch 2.4. - 02/13/08: Added details concerning the OS X 10.5.2 Leopard Graphics Update. - 02/07/08: Included PowerPC G4, G5, and newest Core 2 models.Stoneblade389 6d

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Nov 3 Frequent Disconnects Hello I'm a mac player and I'm experiencing frequent disconnections (4-10 times an hour) and I don't know why. My PS4 and everything else I've tried on this mac so far have been working fine without any disconnection issue and I'm using a wired connection so I think it's safe to assume that its not a problem with my internet service provider. I have tried troubleshooting steps listed on various other past posts here so I'll detail what I've done here: - Reset UI - Tried turning off something in system settings (can't remember what but it was on a page with three other things and it said turning it off may help with disconnection issues.) - Tried logging out and back into blizzard client. - Tried logging closing then reopening wow - Tried turning computer on and off again. If I could get a fix as soon as possible that'd be great! I'm looking to get into mythic plus and maybe some RBG's so this is obviously a problem with it happening so frequently. If it helps the issue seems to happen much more frequently when I'm in an instance. I've been dc'd only a handful of times while questing while I'd say a majority of instances I join I'm disconnected from at least once. Any help is appreciated. Thanks!Esos5 Nov 3
Known malicious programs: YeaDesktop, Wajam, 1.0.0.1, DNS Unlocker, Cinema Plus, Price Minus, SalesPlus, New Player, MediaVideosPlayers, Browsers_Apps_Pro, PriceLEess, Pic Enhance, Sm23mS, Salus, Network System Driver, SS8, Save Daily Deals, Word Proser, Desktop Temperature Monitor, CloudScout Parental Control, Savefier, Savepass, HostSecurePlugin, CheckMeUp or HD-V2.2.
Testing conducted by Apple in June 2018 using preproduction 2.3GHz quad-core Intel Core i5-based 13-inch MacBook Pro systems with 8GB of RAM and 512GB SSD; and preproduction 2.6GHz 6-core Intel Core i7-based 15-inch MacBook Pro systems with 16GB of RAM and 512GB SSD. Testing conducted by Apple in May 2017 using preproduction 2.3GHz dual-core Intel Core i5-based 13-inch MacBook Pro systems with 8GB of RAM and 1TB SSD. The wireless web test measures battery life by wirelessly browsing 25 popular websites with display brightness set to 12 clicks from bottom or 75%. The iTunes movie playback test measures battery life by playing back HD 1080p content with display brightness set to 12 clicks from bottom or 75%. The standby test measures battery life by allowing a system, connected to a wireless network and signed in to an iCloud account, to enter standby mode with Safari and Mail applications launched and all system settings left at default. Battery life varies by use and configuration. See www.apple.com/batteries for more information.
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The Mobile Learning @ The Hill Program provides Seton Hill's academic community with 24/7 access to a world of learning, in addition to the tools they need to engage in it fully. Through this program, faculty are provided with an iPad and/or MacBook and the training to integrate mobile technology resources into the academic environment. All traditional full-time undergraduate students receive an iPad and a MacBook.
As a former AppeCare representative I can't stress enough how difficult this job really is. We have to deal with angry customers who waited too long on the line, give accurate information about endless features and provide an instant resolution. It is mentally exhausting and would take anyone I know into the paths of a breakdown. Now imagine when new products or software are launched. We are given a set of trainning modules to perform on a given amount of time, as per Apple recommendation. Now, what a lot of people are unaware of, is that only a few call centers are actually managed by Apple directly. Other centers are paid by Apple to train people as per their standards, but in the end of the day this is a business we are talking about, so the larger the amount of calls taken daily equals more monney for these centers. Basically, forget the trainning, we are just pushed by our local managers to do these modules as fast as possible because we are needed to take more calls. There is never time to breathe or learn anything.
On June 10, 2013, Apple released another update in the same form factor as the 2012 model during the company's Worldwide Developer Conference (WWDC). The 11" and 13" models have a minimum standard 4 GB RAM, with a maximum configuration of 8 GB. Both models are powered by the Haswell ULT 1.3 GHz dual-core Intel Core i5 processors, with Turbo Boost up to 2.6 GHz, while a 1.7 GHz Dual-Core i7, with Turbo Boost up to 3.3 GHz, option is also available. Each model's storage standard is 128 GB SSD, upgradeable to 256 GB and 512 GB SSD. Due to Haswell CPUs, battery life has considerably improved from the previous generation, and the mid-2013 models are capable of 9 hours on the 11" model and 12 hours on the 13" model; a team of reviewers exceeded expected battery life ratings during their test.[39]

6d WoW Performance Guide For Macs - Patch 8.0 The World of Warcraft Performance Guide For Macs - Battle For Azeroth - Updated 08/21/2018 Introduction & Personal Notes Hello everyone and welcome to my WoW Performance Guide For Macs! The Burning Legion has been defeated... again... but at a dire cost. The very heart of Azeroth is in need of healing but the denizens of said planet are now caught in a struggle for control of the very planetary resources needed to heal it! Now we must prepare for the impending Battle For Azeroth. It's been quite the rollercoaster the last few years hasn't it? Both in terms of the lore and the technical aspects of the game. Sadly Patch 8.0 does not buck this up-and-down trend, and we are again at something of a low point. We've lost a lot and gained very little. Patch 8.0 brings us a lot of new features like a much-advanced engine running on the Metal API, but we've lost the ability to run the game in fullscreen. I'm told that the loss of fullscreen is actually due to a deficiency of DirectX 12 on Windows, but for whatever reason, Blizzard has chosen to maintain the Mac and Windows build of the game in such a way that keeping parity means forcing the Mac build of the game to lose fullscreen as well. Don't quote me on this as I'm only hearing about this 2nd hand, but that's what I've been told. Regardless of the reason for losing fullscreen mode, the fact that it's gone means that we as players have to do quite a bit more work on our end to get the game running smoothly on our Macs. This loss of fullscreen has had a lot of ripple effects that negatively impact a lot of people's ability to play the game outright. I'm sorry, but that's just the way it is right now. With that said, if you're logging in for the first time since BFA launched, and you're wondering why the game runs so much worse at the same settings, I'd like to remind everyone that because of general upgrades to the textures and graphics, the settings you used in Legion will actually now be a notch or two lower than they are now. So if you were playing the game at the "7" preset, you'll want to run it at 5 now to maintain the same overall settings. On top of that, the loss of fullscreen means we have to do some drastic tweaking to change the game's resolution. In short, it's actually impossible to play at the exact same settings you had in Legion. All of the old resolution options have been removed. So comparing the two is like comparing apples and oranges. The Settings: A Precursor If you only read part of this guide, this is the part you should probably read. The vast majority of Macs that Apple now sells include what Apple dubs "Retina Displays". This is just Apple's marketing term for putting very high resolution monitors in their Macs, and then using software trickery to scale and enlarge the images on those screens so they're not too tiny to read, despite the very high resolution being displayed. On a standard desktop, this makes images and text nice and crisp to read. The problem is that Apple pairs those displays with relatively weak graphics cards or "GPUs", which is what renders all the pretty graphics on the screen. With Retina Displays now standard on virtually all Macs made within the last several years, I need to point out the most crucial thing of this entire guide. Not a single Mac on the market has a GPU powerful enough to play games at native resolutions. This has become even more crucial in BFA with fullscreen mode now removed from the game. The loss of fullscreen in addition to Apple's implementation of Retina scaling has made things very difficult for us to run the game smoothly without it looking pixelated or fuzzy. As an explanation, the 15" Macbook Pro has a 2880x1880 resolution display, and the 27" iMac has a 5120x2880 "5k" resolution display. Neither of these Macs have GPUs anywhere near powerful enough to play games at these resolutions. Even a GTX 1080Ti, one of the most powerful graphics cards available, struggles to play games at "5k", and the GPUs in these Macs aren't even close to that. The only GPU that could come close is the Vega GPU in the iMac Pro. Worse still, the baseline 21" iMac, the 13" Macbook Pro, the Macbook Air, the standard Macbook, and the Mac Mini all use Intel integrated graphics instead of dedicated GPUs. So playing games at reasonable resolutions like 1920x1080 "1080p" is difficult even at modest settings on these lower end machines. Let alone at the much higher "Retina Display" resolutions. In layman's terms, if the graphics listing has "Intel" in the name, it sucks. It's an integrated graphics solution bolted onto the CPU, and is NOT a dedicated graphics card. Intel doesn't even make dedicated GPUs. So if it has Intel on it, just assume it's barely capable of minimum settings. WoW will run, but not well and it'll look like garbage. The Settings: External User Tweaks I would read this next part too if I were you. If you're on a Mac that has a Retina Display, the game will now choose to always run at a specific very high resolution regardless of what you set the scaling to in your System Preferences>Display settings. And as I stated in the section above, this resolution is probably way too high for your poor graphics card to handle. There are now two main ways to deal with this: - Set the in-game Resolution Scale down to something lower than 100%. - Run the game in "low resolution mode". To do this, close WoW, open a Finder window, navigate to the directory WoW is Installed to (usually "Macintosh HD/Applications/World of Warcraft"), right-click (command-click) on the WoW.app executable itself (Not the WoW Launcher), and click "Get Info". In the new "Get Info" window that pops up, tick the "Open in Low Resolution Mode" checkbox. WoW will now open at the same resolution as what the System Preferences>Display panel says your screen "looks like". From here on, you can open WoW normally from the launcher's "Play" button. The main differences between the two options are as follows: Running the game at native resolution and adjusting the resolution scaling lets you keep UI elements like your unit frames and action bars sharp while making the actual game world more or less pixelated. In contrast, running the game in low resolution mode will make everything, including the action bars, slightly more pixelated. But not as overall drastically so as lowering the resolution scaling does. Either way, it's a trade off from what we had in Legion. Personally I think running the game in low resolution mode looks and runs better on my personal Macbook Pro, but do whatever you think works best for you. Let's use my Late 2016 Macbook Pro with a Radeon Pro 460 Polaris GPU as an example: ... As you can see, I've generally kept my settings on the modest side for my Macbook Pro. I've disabled some of the more demanding settings like Sunshafts and SSAO. Another thing you might have noticed is that I'm running the game at 1920x1200, which implies that I've already set the game to run in low resolution mode as described in the section above instead of opting to run the game at native resolution and just adjust the resolution scale accordingly. Ultimately it's up to you to fiddle with the settings and decide what you're most comfortable with. The Settings: Explained Graphics > Display Display Mode: This lets you choose between running the game within a window on the desktop, or to fill up the screen while running in a borderless window. Resolution Scale: Also known as DSR, super sampling, or "SSAA", resolution scaling is basically a slider that adjusts the “internal resolution” of the game. Setting this to 200% will literally render the game at 200% of the game’s current resolution, and then downscale it to match your monitor. Gamers with extremely high end gaming rigs like to crank this up as a form of Anti-Aliasing to help smooth out edges of textures and generally make the game look better, but this has by far the single biggest impact on the performance of the game. If you’re on a 4k iMac and set this to 200%, you’re essentially running the game at 8k resolution. So unless you’ve somehow modified your Mac to have an industrial grade GPU, never set this above 100%. You can even decrease below 100% it if you want a little more performance out of the game at the cost of graphical fidelity. Extreme performance impact. Anti-Aliasing: As the in-game tool-tip says, it is a graphics filter used to smooth out jagged edges. In general, the severity of visible jagged edges changes drastically depending on the game and the graphics engine used to display it. The different types of AA listed are shown in order from the least taxing/worst quality to the most taxing/best quality, from top to bottom. Describing each type of AA goes beyond the scope of this guide, but suffice it to say, MSAA is generally the best compromise between quality and performance. FXAA is a sort of lens filter that overlays the entire screen after the game has already been rendered, and acts as a post-render effect, blurring everything including the UI elements like action bars. MSAA is added during the rendering of each frame, and only smooths out the edges of textures. As described above, SSAA is an extremely taxing method of AA that renders the AA at a much higher resolution, then downscales it to match your game’s current resolution. It’s by far the best type of AA, but it kills most graphics cards. For more info on the types of AA, go here: http://pcgamingwiki.com/wiki/Glossary:Anti-aliasing_(AA) Moderate to High performance impact. Use MSAA 2x for best balance. Vertical Sync: Vertical Sync aims to reduce the amount of "screen tearing" that occurs when the game's frame rate drops out of sync with the monitor's refresh rate. The result is a more fluid image at all times. The trade off is that it does this by limiting the game's frame rate to a multiple fraction of the screen's refresh rate. So if you have a 60Hz monitor (as most all Macs do) and the game's running at 60fps, but then drops below 60fps for whatever reason, V-Sync will instantly drop the game's frame rate down to a divisible fraction of 60fps, such as 30fps as opposed to 59fps, to avoid tearing. This can sometimes throw players off if they're not expecting the sudden drop and jitteriness in motion animation. Use whatever your eyes are most comfortable looking at. Graphics > Base Settings > Graphics Quality: This slider is an overall preset function that collectively tries to adjust every setting at once. Personally I'm more inclined to sewt it to "custom" and tune each and every setting manually. Graphics > Textures Texture Resolution: Changes the sharpness of the in-game textures like flooring, player armor, NPC skins, etc. Setting this higher doesn't require much more raw processing power from your GPU, but it does require more video memory, or VRAM. So if two video cards had 256MB of VRAM, and another had 4GB of VRAM, but the video cards were otherwise completely identical, the 4GB card would be able to load much higher resolution textures with zero performance loss because it can simply hold more in it’s memory. Think of VRAM as your video card’’s stamina. Trying to load textures on a card that doesn't have the VRAM for it will force the card to keep switching out textures in order to display them, and will generally cause the game to stutter as you move and pan the camera as it tries to load the textures it needs. Performance based directly on the amount of video memory your video card has. Texture Filtering: A filter used to enhance the sharpness of textures, as opposed to just the edges. Lowering this will increase performance, but very few modern GPUs have trouble with 16x TF anymore. Minimal performance impact. Projected Textures: This enables the projection of certain textures, like spell effects, onto the game's terrain and other object surfaces. Turning this off can drastically improve performance, especially on mobile GPUs where pipeline bandwidth (The GPU's ability to process multiple instructions to and from the CPU at once) is limited. Moderate to high performance impact. Graphics > Environment View Distance: Increases and decreases the point at which distant objects change from being flat decals to rendered, textured objects. This has a profound impact on game performance, especially in newer zones from more recent expansions, where the game's textures are much higher resolution than older zones. This uses both raw GPU power and VRAM. The higher the setting, the more the GPU has to render at once. High to extreme performance impact. Environmental Detail: This is essentially View Distance for grass. It changes the distance at which grass and other minor ground objects, like pebbles, are rendered. AMD video cards are less affected by this setting than nVidia cards are. nVidia cards have a harder time with it. Minimal to Moderate performance impact, depending on video card. Ground Clutter: Changes the density of ground clutter, like grass and pebbles. The higher the setting, the denser the grass becomes. Like Environmental Detail, nVidia cards have a harder time with it than AMD cards. Mild to Moderate performance impact. Graphics > Effects Note: Some of the following effects may be disabled completely on some lower end graphics hardware. Shadow Quality: Changes the amount of shadows rendered in the game, as well as how many layers of shadows are allowed to stack on one another. This can have a dramatic affect on performance. And in fact, Shadows has been bugged in WoW for years. High and Ultra shadows are a LOT more demanding than they should be. I personally recommend keeping Shadows to "good" on all but the highest end systems. High performance impact. Liquid Detail: Changes the water effects in the game. Low uses the old water maps from Classic WoW, while Fair and higher use the new liquid maps from Cataclysm onwards. Again, High and Ultra have a pretty large impact on game performance, especially on lower end cards. I'd keep this on "Good" unless you have a higher end Mac. Moderate to High performance impact. Sunshafts: Changes the sun's ability to shine down on objects. Again, this setting is currently bugged, and requires a lot more power to run than it really should. Keep this on "Good" or lower. Moderate to High performance impact. Particle Density: Changes the density of spells and effects. For example, on Low, a Mage's Blizzard spell might drop 20 icicles. But on Ultra, the same spell will drop 100. This setting has the most impact in raids where lots of players are casting many spells at once. If you're in a raid and suddenly need to lower your settings, this is a good one to start with. Moderate to High performance impact, depending on situation. SSAO: SSAO, or Screen-Space Ambient Occlusion is an algorithm that approximates ambient lighting. Most noticeable indoors. Higher settings add more ambient lights, and render existing ones more accurately. As with Sunshafts, SSAO is somewhat bugged, and requires more power than it should. Moderate to High performance impact. Depth Effects: Controls the depth of certain particle effects. Moderate performance impact. Lighting Quality: Changes how accurate lighting effects are rendered, and the quality of the effect. Moderate performance impact. Outline Mode: Adds colored outlines around NPCs and players alike based on faction reputation. Moderate performance impact. Epilogue Well there we have it folks. The complete updated guide for World of Warcraft: Battle For Azeroth. I hope you all had as much fun reading it as I did writing it. See you in the impending war! 3-B. Past Changes - 08/21/18: Major revisions for launch of BFA. - 09/06/17: Rewrite for major changes in patch 7.3. - 07/20/16: Major rewrite for Legion. - 10/23/14: Total revamp for WoD in light of new Retina Macs. - 10/17/13: Changed the format of the guide completely. - 03/21/12: Added Late 2011 Mac Models, updated to represent 64-bit performance. - 04/22/11: Added Late 2010 Macbook Air, notes on integrated graphics. - 12/14/10: Updated for Cataclysm, lowering some settings to accommodate slow performance. - 10/14/10: Revamped settings for new graphics interface. Removed older Mac Models. - 04/28/10: Added newest Mac models, revamped settings to uniform 60fps across all models. - 02/12/10: Revised, condensed, and corrected small typos. - 12/01/09: Added Snow Leopard and newest Mac models. Removed PowerPC Macs. - 04/21/09: Updated settings to match the new scheme in patch 3.1. - 03/13/09: Added early 2009 Mac models. - 11/20/08: Updated new information after Wrath of The Lich King launched. - 10/08/08: Complete & utter overhaul in preparation for WoTLK. - 03/30/08: Updated findings for patch 2.4. - 02/13/08: Added details concerning the OS X 10.5.2 Leopard Graphics Update. - 02/07/08: Included PowerPC G4, G5, and newest Core 2 models.Stoneblade389 6d
Nov 12 nVidia Boot screens on Mojave This bodes ... interesting. https://forums.macrumors.com/threads/rtx-series-cards-have-native-bootscreen-support.2148023 Seems the new nVidia RTX cards, if installed on Mojave, have boot screens stock -- no flashing required. There are no drivers available for these cards on Mac OS, but there are fairly reliable reports of Mac OS functional boot screens. Lends a lot of credence to the reports that nVidia is actually working on drivers for the Mac for the new cards. As one person with a Mac Pro 5,1 commented in the thread, this seems to be the year to write a letter to Santa Claus as apparently it might just work. First Mojave support, then NVMe support, and now this.Sagerremeseb20	Nov 12

The 2010 models include two speakers for stereo sound while earlier versions have one speaker located under the keyboard. The 2011 model replaces DisplayPort with a Thunderbolt 1 port, and also has a 1280×720 FaceTime HD Camera, replacing the previous 640×480 iSight camera. The 2012 model replaces USB 2 with USB 3, and uses the MagSafe 2 instead of the MagSafe connector for charging. The 2015 model updated the Thunderbolt port to Thunderbolt 2.
Every Mac comes with one year of hardware repair coverage through its limited warranty and up to 90 days of complimentary support. AppleCare+ for Mac extends your coverage to three years from your AppleCare+ purchase date and adds up to two incidents of accidental damage coverage, each subject to a service fee of $99 for screen damage or external enclosure damage, or $299 for other damage, plus applicable tax.1 In addition, you’ll get 24/7 priority access to Apple experts by chat or phone.2
On the 11" Air, the left side of the computer has a MagSafe power connector, a USB port, a headphone jack, and a microphone.[12] The right side of the computer has a USB port and a Mini DisplayPort, now sharing Thunderbolt function beginning with the 2011 model. On top of the screen bezel there is a webcam, first dubbed iSight and now the FaceTime camera.
If you own an MacBook Air, and it requires service for any other issue, you still have access to all available service options, but you will be responsible for the cost of service, including parts, labor, shipping (if any), and applicable taxes. AppleCare or your local AASP or Apple retail store representative will provide you with an estimate of service costs before receiving your authorization to perform service.

More than that, Travis took my list of "fix its" and walked through my small business info/tech from a management perspective.  He quickly, systematically optimized my systems, step-by-step -- and now my online scheduling, calendaring, contact management, backups, data storage are all simplified and running better.  Travis also suggested steps we can take in the future to get my technology running more simply and efficiently, too.  He offered his guidance with a light touch - kind & with a sense of humor, too.  
5d iMac 3D accelerator card not supported Please Help...I'm on a friends MAC comp. iMac 27in mid2011 3.4 GHz Core i7 Graphics: AMD Radeon HD 6970M 2048 macOS Sierra Version 10.12.6 " Your 3D accelerator card is not supported by World of Warcraft. For more information please see " https://us.battle.net/support/en/article/world-of-warcraft-system-requirements Please HELP me resolve this asap so I play. Thanks, VozixVozix1 5d
Nov 5 WoW page on Battle.net launcher is blank Since yesterday, the World of Warcraft page on my Blizzard Battle.net launcher has gone blank. I have no options, no ability to select region/account, and no "Play" button. I still have the bar with "Games", "Social", etc. at top, and I can select other games (which all have launcher pages that work fine) but when I select "World of Warcraft" the bulk of the window goes empty, without even a game logo. The standard background for Battle of Azeroth is still present, but much darker than before, as though there's a slightly translucent black overlay on top of it. Quitting and restarting the launcher hasn't fixed the problem, nor has rebooting my computer. I can still launch World of Warcraft manually and I have no current need to adjust options or change my account settings. Also, a game update occurred yesterday evening after this problem started, so I know those are still working. So this isn't an urgent issue, but I'm still concerned. Any tips about how I might fix this? I'll also note that I haven't been seeing any news links on ANY of the individual game pages for several months, and still don't. I can still see news by clicking on the "News" page at the top of the window, so that hasn't been a problem.Ismat6 Nov 5

4d New Nvidia Driver Third party post on driver improvements http://barefeats.com/gtx980ti.html Nvidia Blog post about driver: http://blogs.nvidia.com/blog/2015/08/31/mac-driver/ It saw massive boosts on many newer nvidia hardware, mostly stuff you'd only find in mac pros and hackintosh. However, nvidia has also enabled (for first time) this version of driver to install on imacs and macbook pros without needing to modify installer. Also, these drivers safely do NOT touch built in and out of date driver in OS X, they install along side it, with a control panel that lets you switch between the current 346 driver, and the over year old 310 drivers. You definitely want to be using the 346 driver :) The driver is for ANY nvidia GPU even if it's not listed on the driver download page. Performance gains will be seen across almost all nvidia hardware over OS X stock driver. Especially 600-700-900 series. if you use AMD based graphics don't bother with update. However, if you do have a nvidia gpu mac, you should definitely install this 10.11.6 15G20015 Driver Direct Download (Updated 06-02-18): https://images.nvidia.com/mac/pkg/346/WebDriver-346.03.15f14.pkg 10.12.4 (Updated 04-20-17) https://images.nvidia.com/mac/pkg/367/WebDriver-367.15.10.45f01.pkg (Previous driver with no pascal support but works best with Metal/WoW since 378 series driver had performance issues on 10.12.x that weren't fixed until 10.13.x 10.12.6 16G1408 (Updated 06-02-18) http://us.download.nvidia.com/Mac/Quadro_Certified/378.05.05.25f09/WebDriver-378.05.05.25f09.pkg 10.13.5 17F77 (Updated 06-02-18) https://images.nvidia.com/mac/pkg/387/WebDriver-387.10.10.10.35.106.pkgOmegal625 4d
Still, to buy AppleCare+ after the fact you generally have to run a diagnostic test on the device in question, so Apple knows it’s in good working order. And no matter when you buy your AppleCare+ plan, the coverage starts from the day you bought your device. So you don’t get an “extra” two months of coverage if you wait two months to buy the plan.
NOW, though the product title DOES say that it comes preinstalled with EL CAPTAIN (or whatever), mine already came with the SIERRA update. It had Sierra Version 10.12.3 and in the app store, you can update it (FOR FREE) with the May 2017 recent Sierra 10.12.5 update! IF yours comes in with EL CAPTAIN, you can update it FOR FREE to the 2017 Sierra update - do not worry! Lol.
When released in October 2010, the 13" model's screen resolution was higher than the average 1366x768 screens of similar sized laptops. However, by mid-2013, with many premium Ultrabooks having high resolution screens (1080p or greater) as standard or upgrades, the MacBook Air has been increasingly criticized for sticking with a low-resolution screen. Many in the tech community had expected Apple to release a MacBook Air with Retina Display by mid-2013, similar to the MacBook Pro Retina which came out in 2012.[78] The October 2013 refresh of the 13" MacBook Pro Retina, with a slimmer chassis and a lower price point, was mentioned as a potential MacBook Air alternative as the battery life is not much shorter while not being considerably bulkier.[4][79] Apple released an entry-level version of the 13" MacBook Pro on October 27, 2016, which was specifically targeted towards MacBook Air users.[80]

At the launch of the MacBook Air in January 2008, Apple claimed it to be the thinnest laptop in the world. While this was true of laptops on sale at the time, the 2003 Sharp Actius MM10 Muramasas was thinner at some points than the Macbook Air, being 0.54 inches (14 mm) thick at its minimum.[24] It, like the MacBook Air, was a tapered design, with a maximum height of 0.78 inches (19.8 mm) —slightly thicker than the MacBook Air — shown above as 0.76 inches (19.3 mm).[25] The Sony Vaio X505, released in 2004, had a minimum thickness of 0.38 inches (10 mm) and a maximum of 0.8 inches (20.3 mm).[26]


The use of AppleCare Technician Training materials and the successful completion of Apple Service Certification exams do not imply any authorization by Apple to perform repairs or to conduct business directly with Apple or on its behalf. Results from Apple Service Certification exams are used by Apple Authorized Service Providers to assess the competence of repair technicians seeking employment in servicing Apple computers and selected peripherals.
2 years ago I wrote a review regarding Marin Mac Tech.  I have continued to use them with total satisfaction ever since.  Recently I realized that most of my tech stuff was so old and out of date that some of it would no longer update.  I decided to bite the bullet and get a new iPhone, iPad, MacBook Pro and a new 27 in. iMac.  I wanted them to all be in sync.  Over the past 2 years Shiva has become familiar with my tech use and needs so I called on him to guide me through making the best choices and to order any extras as far as storage and memory were concerned.  Once purchased from the Apple Store via Marin Mac Tech, he backed up everything from my old equipment to my new.  No easy task as I am a hoarder of photos and information as well as emails and don't like to lose anything.  Along the way he eliminated some bad malware that had crept into my old computers.  I must admit there was quite a bit of adjustment to be made on my part as a lot of stuff was new to me and I kept getting messages regarding things that needed to be done.  Shiva was on call, both in person and via remote access, to shepherd me through the transition period.  I could not have done it without him.  He is a definite wizard when it comes to all things tech.  He does not fool around, gets right to the problem and fixes it and helped me to understand what I need to do along the way.   All of the people I have dealt with at Marin Mac Tech the past 2 years have been a pleasure to deal with and when it comes to tech help, Shiva is the man!  We are lucky to have such a reliable outfit in Marin to call on for our tech support.
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Every Mac comes with one year of hardware repair coverage through its limited warranty and up to 90 days of complimentary support. AppleCare+ for Mac extends your coverage to three years from your AppleCare+ purchase date and adds up to two incidents of accidental damage coverage, each subject to a service fee of $99 for screen damage or external enclosure damage, or $299 for other damage, plus applicable tax.1 In addition, you’ll get 24/7 priority access to Apple experts by chat or phone.2
This product has been awesome so far. Was very easy to set up, and it works a lot faster then my windows does on the poor internet service we have. It has met all my expectations, and I love the fact I got 5 years apple tech with it. Thanks HSN for the great offer, and the chance to finally own a Mac. For me apple program is a lot easier to work with. A lot less fuss and waiting on programs to open and web pages to load.
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The MacBook Air was the first subcompact laptop offered by Apple since the full-featured 12" PowerBook G4 was discontinued in 2006. It was also Apple's first computer with an optional solid-state drive.[14] ArsTechnica found "moderate" performance improvements of the 64 GB[note 1] solid-state drive of the first-generation Air over the standard 80 GB hard drive in tests. On October 14, 2008, new models were announced with improved capacities of 128 GB SSD and 120 GB hard drive.

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Apparently Apple owns this blog page because is certainly doesn't portray the truth about Apple customer service. I bought my first and last apple product a year ago an IPad Air 2. I had a variety of issues with shutting down instantly, the power cord failed after six months, I was told I had to buy a new printer if I wanted to print using the IPad. Customer service was useless each time I called which was many. I believe Apple deletes most negative reviews from the web and portrays a false perception that Ipads are prefect and loved by everyone. Its total crap!!
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